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Articles tagged with: storytelling

Home » Anarchaeologies, eBooks, Events
Belo Horizonte Anarchaeology by Giles Lane
Submitted by on November 17, 2009 – 3:42 pm3 Comments

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Waves A4 | US Letter PDF 1.4Mb
Street Art 1 A4 | US Letter PDF 4.2Mb
Corners A4 | US Letter PDF 2.8Mb
Street Art 2 A4 | US Letter PDF 5.1Mb

About : Fragments towards an anarchaeology of Belo Horizonte is a series of eBooks created as part of Proboscis’ contribution to arte.mov festival and symposium 2009. Very simply the aim is to offer an outsider’s eye on some of the outstanding features of the city by going for a series of walks and photographing the things that seem particular to the city. The walks were done during gaps in the symposium programme over two days, so are a very cursory engagement with Belo Horizonte, its people and life. However, the patterns discerned and organised into thematic eBooks perhaps give a taste or hint of what could be revealed in a deeper anarchaeology.

Waves – captures some examples of the use of waveforms in Brasilian design: from motifs printed on city rubbish bins, to the ubiquitous wave patterns embedded into the pavements.

Corners – Belo Horizonte is Brasil’s first planned city, the central district laid out on a rigid orthoganol grid cut through by diagonal avenues. At many intersections there may be up to eight streets converging leading to numerous wedge shaped buildings, almost all with elegant curved corners.

Street Art – much of Belo Horizonte seems to be colonised by elaborate street art and graffitti, on a scale I’ve not seen anywhere else. Complex artworks are sometimes run the length of an entire city block or radically transform municipal features such as bridges and stairs. These are clearly artworks, not just random graffitti – some are clearly commissioned for private or public buildings, but most seem to be tolerated if not officially sanctioned.

“Fragmentos para uma anarqueologia de Belo Horizonte” é uma série de eBooks criados como parte da contribuição do Proboscis para o Simposio do Festival arte.mov de 2009. Muito simplesmente, o objetivo é apresentar um olhar estrangeiro sobre algumas das principais características da cidade, através de uma série de caminhadas nas quais foram feitas fotografias daquilo que parecia ser particular na cidade. As caminhadas foram feitas nos intervalos do simpósio durante dois dias e são, assim, um engajamento muito superficial com Belo Horizonte, sua gente e seu cotidiano. No entanto, os padrões eleitos e organizados nos eBooks temáticos talvez possam apresentar um sabor ou uma dica do que poderia ser revelado em uma anarqueologia mais aprofundada.

Ondas – capta alguns exemplos da utilização de formas de onda no design brasileiro: desde motivos impressos em lixeiras da cidade, até os padrões repetitivos de onda assentados como pavimento no chão.

Esquinas – Belo Horizonte é a primeira cidade moderna planejada no Brasil. O centro da cidade foi colocado sobre uma grelha ortogonal rígida, cortada por avenidas em diagonal. Em muitos cruzamentos, pode haver até oito ruas convergentes levando a numerosos edifícios em forma de cunha, quase todos com elegantes curvas na esquina.

Arte de rua – grande parte de Belo Horizonte parece ser colonizada por uma arte de rua elaborada e por graffiti, numa escala que não vi em nenhum outro lugar. Obras complexas são, por vezes, do comprimento de um quarteirão inteiro ou transformam radicalmente obras municipais tais como pontes e escadas. São claramente obras de arte, não apenas graffiti aleatório – alguns são claramente encomendados para os edifícios públicos ou privados, mas a maioria parece ser tolerada se não oficialmente sancionada.
(tr. Renata Marquez)

Published November 2009

Giles Lane is an artist, researcher and teacher. He founded and is co-director of Proboscis, a non-profit creative studio based in London where, since 1994, he has led projects such as Urban TapestriesSnoutMapping PerceptionExperiencing DemocracyEveryday Archaeology; and Private Reveries, Public Spaces. Giles is a Visiting Tutor on the MA Design Critical Practice at Goldsmiths College (University of London) and is a Research Associate of the Media and Communications Department at London School of Economics. Giles was elected a Fellow of the Royal Society of Arts in 2008 for his contribution to community development through creative practice.

*** made with www.bookleteer.com ***

3 comments - Latest by:
  • Giles Lane
    Thanks Renata, that's extremely kind of you. There's an other translation on the main Anarchaeologies site kindly provided by Diego…
    Comment posted on 11-23-2009 at 12:55
  • Renata Marquez
    translations for you "Fragmentos para uma anarqueologia de Belo Horizonte" é uma série de eBooks criados como parte da contribuição…
    Comment posted on 11-22-2009 at 21:34
  • uberVU - social comments
    Social comments and analytics for this post... This post was mentioned on Twitter by proboscisstudio: new on #diffusion: Belo…
    Comment posted on 11-17-2009 at 17:55

Home » eBooks, eNotebooks
Ethnographic Notebooks, British Museum Melanesia Project
Submitted by on August 31, 2009 – 3:00 am6 Comments

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Notebook 1 A4 only PDF 1Mb
Notebook 2 A4 only PDF 2.1Mb
Notebook 3 A4 only PDF 1.1Mb

About : A few weeks ago I was privileged to take part in a project which brought Porer and Pinbin, two Negkini speaking people from Reite (a village on the Rai Coast of Papua New Guinea) to the British Museum’s Ethnography Dept. They were with Dr James Leach (Head of Anthropology at the University of Aberdeen) who has done extensive field work in their village over the past 15 years, and who hosted their visit to the UK this summer. Their visit to the BM was to take part in the latest stage of the Melanesia Project, a project bringing indigenous people from Papua New Guinea, The Solomon Islands and Vanuatu to look at and discuss objects in the collection to increase understanding of their social, cultural and spiritual significance, as well as details of what they are made of, how they are made and by whom.

The Melanesia Project explores the relationships between a wide range of indigenous art and artefact forms, socially-significant narratives, and the indigenous communities from which historic collections of Melanesian art derive. Focusing on the important but largely unstudied Melanesian collections in the British Museum, this project aims to bring new perspectives to both the study of indigenous art, and the understanding of ownership, heritage, and relations between museums and communities.

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James and I had discussed meeting up during the project sometime before and then I had suggested using Diffusion Notebooks to create documentation of the process that could be easily shared with Porer and Pinbin’s own community (who enjoy a subsistence lifestyle in the Papua New Guinean rainforest without electricity or many of the communication technologies we take for granted). Our colleagues at the BM, Lissant Bolton (Head of Oceania Section) and Liz Bonshek (Research Associate) agreed, and I was invited to come in and observe and assist with the process.

Madang 5 Aug 2009.

It was a remarkable opportunity to see how people from a very different culture and civilisation respond to objects collected up to 170 years ago from their locality – how their relation to the objects was one rooted in the materials and the craft with which they were made. It was impressive to see the depth of tactile knowledge Porer and Pinbin have in their hands, how the act of touching was fundamental to their process of recognition of the plants and other materials used in making the objects as well as how they would have been made, as though the touching of the objects conducted a current to complete a circuit of memory.

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Several of the notebooks of their observations of the objects made during the week are here to download, print out and make up. The notebooks, written in both English and Tok Pisin (the lingua franca of PNG) by James, have images of the objects as well as the people in the discussions, taken with digital cameras and printed out using a Polaroid PoGo printer (the sticky-backed prints placed directly into the notebooks). The notebooks were then taken apart and scanned in as flat A4 sheets to become Shareable PDf files. This enabled us to transform unique hand-written notebooks into digital publications that can be printed out, made up and shared as often as necessary. It was also an opportunity to give physical records to Porer and Pinbin that they could return to their village with and share their experiences and what they interacted with with their own community – making tangible some of the experiences that would be almost unimaginable and very difficult to communicate to people whose lives are lived within an entirely different relationship to the environment around them.

Giles Lane
August 2009

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Home » eBooks, StoryCubes, Transformations
The Octuplet: Story of Our Lives by Babette Wagenvoort
Submitted by on July 7, 2009 – 8:50 amOne Comment

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Download A4 | US Letter PDF 3.4Mb
StoryCube 1 PDF 1.6Mb
StoryCube 2 PDF 1.6Mb
StoryCube 3 PDF 1.6Mb

AboutThe Octuplet: Story of Our Lives is the first published story in English by Dutch visual artist and illustrator Babette Wagenvoort. It tells the strange story of eight human-beings living inside their mother, while they prepare for their future. One of the octuplets seems better equipped for life than the others…  Much like Babette’s visual work this story balances between reality and fiction, between poetry and prose.

Published July 2009 in the Diffusion Transformations series

Babette Wagenvoort (MA RCA) is best known for her red drawings from the series ‘Life According To A Rectilinear Personality‘, which she published daily on her website for years.  As an illustrator she has worked for several publications like VPRO Gids, De Volkskrant, Vrij Nederland, Opzij and Hollands Maandblad in The Netherlands and the BBC, Le Gun and Dazed & Confused in the UK. Her drawings can be found as commissioned public art works and animations in schools, as wallpaper designed for Maxalot, but also as wall drawings, animations and installations within more regular exhibition spaces. She teaches drawing at the Royal Academy of Art (KABK) in The Hague and is curator of ‘Volkskrant Oog‘, an online platform for artists of the Dutch newspaper De Volkskrant. A new book with Babette’s drawings called ‘Mood Swing – An Alphabet of Moods’ will come out in July/August 2009.

*** a classic landscape eBook & StoryCubes created with the new Diffusion Generator ***

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Home » eBooks, One-Off Shareables
Blakewalking by Tim Wright
Submitted by on June 24, 2009 – 2:01 pm2 Comments

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Download A4 | US Letter PDF 1.4Mb

About : BlakeWalking is a new way of conversing, participating, publishing, performing & *creating* on the hoof. The aim of Blakewalking is to Transform an everday walk into a *Visionary Experience*. We want you to join us out on the streets, on the web & on your mobile – making notes, recording thoughts & feelings, responding to the world we walk through – and the world *within*! See http://www.timwright.typepad.com/L_O_S for more details.

Published June 2009

Tim Wright is a digital writer, a cross platform media producer and a director of XPT Ltd. See www.xpt.com or follow @moongolfer on Twitter.

*** a landscape ‘classic’ eBook made with the new Diffusion Generator ***

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Home » Dodolab, Learning, Schools & Education, StoryCubes
StoryCubes in action at DodoLab
Submitted by on May 11, 2009 – 10:17 pmNo Comment

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Word cloud from 1st day’s contributions

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Home » eBooks, eNotebooks, Residencies
Dominion Dundas by Seth
Submitted by on February 3, 2009 – 12:10 amOne Comment

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About : The Dominion Dundas eBook has been produced to accompany the exhibition of Canadian cartoonist Seth’s model city at the Dundas Museum & Archives (Dundas, Ontario, Canada). Organized by RENDER (University of Waterloo), Dominion takes Seth’s distinct vision of urban space off the printed page and into the format of an installation infused with the cartoonist’s characteristic air of melancholy and ambiguous nostalgia. This eBook features images of 10 of Seth’s buildings and has been developed as a story collecting tool to accompany the exhibition, encouraging museum visitors to reflect on their own town’s history and to share stories of buildings, people and sites of the area.

Published February 2009

Seth is the cartoonist behind the painfully infrequent comic book series Palookville. Currently he is serializing the story Clyde Fans between its covers. This is a task that has gone on for a decade now and will likely continue for several more years. His books include It’s A Good Life I You Don’t Weaken, Wimbledon Green, Bannock, Beans and Black Tea, and the above mentioned Clyde Fans Book One. One volume of his sketchbooks has appeared under the title Vernacular Drawings and another will likely appear within the following few seasons. His books have been translated into 5 languages.

As a book designer he has worked on a variety of projects including the recent Penguin reprinting of The Portable Dorothy Parker. He is the designer of the 25 volume series The Complete Peanuts and the upcoming two volume series on Canadian master cartoonist Doug Wright. As an illustrator/hack he has produced commercial works for almost all of the major Canadian and American magazines. His work has appeared inside and on the cover of the New Yorker. Last year he serialized the story George Sprott (1894-1975) in the New York Times for 25 weeks and will appear in an expanded form as a book in the spring of 2009.

Seth lives in Guelph, Ontario with his wife and three cats and appears to rarely leave the basement.

For more information about RENDER and the Dundas Museum visit:
www.render.uwaterloo.ca
www.dundasmuseum.ca

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Home » Learning, Schools & Education, Residencies
Lisa Hunter – Diffusion Residency, July 2008
Submitted by on September 14, 2008 – 2:16 amNo Comment

Diffusion Residency with Proboscis, July 2008
Lisa Hunter
Collections Manager, Dundas Museum and Archives
Dundas, Ontario, Canada.

In my curatorial work with the Dundas Museum and Archives, I work with a local history collection, within the environment of a supportive local community, to produce exhibitions and related programming.  At the heart of my curatorial approach is the concept of storytelling, and most of my projects have been based on some form of information exchange with members of the community.  The primary goal of my residency with Proboscis was to explore ways in which I could build on the most successful aspects of these projects, and to develop additional and alternative approaches to the exchange and presentation of historical material.  Specifically, I wanted to learn how I might incorporate eBooks and StoryCubes into the work that I do at the museum, and to see how these tools might lead to new programs or projects.

The best approach for me was to begin by “jumping right in” and producing an eBook.  The technical and intellectual process of making my first eBook became a way of thinking through how I might use the eBooks (and StoryCubes) at the Dundas Museum.  Additionally, having the opportunity to speak at length with Giles, and other members of Proboscis, about the many innovative and creative ways in which the Generator has been used by others, was a very significant aspect of this residency.  Being in the studio, and being able to share ideas and to have an open exchange, was invaluable.  Further, having the opportunity to put some distance between myself and the museum allowed me to see things a bit more objectively, which is often difficult to do when you are in the thick of the day to day work.

I think the greatest benefit of this residency was that it resulted in a definite shift in my thinking about how a museum can interact with, and respond to, the community it serves.  My approach has always been to encourage dialogue between the museum and the public, but the tools for doing so in an informal yet elegant way have been missing.  Consequently, those efforts to facilitate exchange have been sporadic.  Those of us who work in smaller museums can often feel very limited in our ability to disseminate ideas, partly because of a longstanding tradition of thematically narrow, expensive and poorly distributed publishing ventures.  The Generator, conversely, allows for spontaneous, experimental, low cost initiatives that can be distributed more widely than was ever possible.  I think that our future success as a museum will depend on our ability to continue and deepen an ongoing exchange with our local community, and that the eBooks and StoryCubes are excellent tools for us in this regard.

Although the actual residency was for a one week period, I feel that my work with it is just beginning.  Not only have I spent quite a bit of time thinking about how past projects might have been enhanced or done differently with the utilization of the Generator tools, but I have also been developing a number of future initiatives, in consultation with other members of the museum staff.  While it seems that the eBooks and StoryCubes will need some time to become an automatic part of our curatorial “toolbox,” (i.e. to become a part of our organizational culture), there is a lot of enthusiasm and interest within the organization at this time.  There are currently two eBooks under development, and a plan in place to create a StoryCube set for a senior citizens’ education program in the coming weeks. Other uses are also being considered for future projects.

The residency with Proboscis was an extremely useful, thought-provoking, energizing experience, and I feel very privileged to have been invited to take part.  The new insights I gained are being shared with my colleagues at the museum, and I am hopeful that it will be the basis for a new, creative approach that will permeate our organization.  Working with Proboscis has been very inspiring, and has given me a fresh enthusiasm for pursing my curatorial goals.

The eBooks

Button Doll
Despair
Forget Me Not

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Home » eBooks, One-Off Shareables
Critical Infrastructure Walking Guide by Jeff Maki
Submitted by on August 11, 2007 – 11:25 am2 Comments

Critical Infrastructure Walking Guide

Download US Letter only PDF 2.8Mb

About : Critical Infrastructure is a walking/field guide intended for people who, as they move through the built urban environment, want to see and better understand infrastructure – and what stories these systems tell. The project was conceived during my time as an artist-in-residence at The Banff Centre New Media Institute.

Published August 2007

Jeff Maki is an artist and researcher based in New York City. Formally educated as an information technology professional in a liberal arts context, his work continues to exist in the arts, centered around technical and social systems. His tools and experience range from computer programming to spatial data analysis; photography to ethnography.

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