StoryCubes

playful cubes for storytelling, brainstorming ideas or playing games in three dimensions

Community & Events

Diffusion engaging with the community, online and out in the world.

Residencies

an ongoing programme enabling residents at Proboscis studio to create eBooks and StoryCubes for their own projects.

Learning, Schools & Education

eBooks & StoryCubes created for learning and educational purposes

Library

Browse the collection of Diffusion Shareables: eBooks & StoryCubes

StoryCubes as an evaluation tool

Submitted by on November 16, 2007 – 7:33 pm

Dan Sutch of Futurelab writes on flux about using the StoryCubes at their recent Why Don’t You… conference,

During my session on day 1, I use Proboscis’ Storycubes to prompt conversations between audience members about particular aspects of innovation. The six themes of innovation we looked at where: the aims of innovation; measures of successful innovation; changes to social practices; the resistances to these changes; Actions to reduce these resistances, and ‘black box’ tools to support these process.

The results of these conversations were captured on each of the cube faces and these are being shared on the Futurelab website (the last link under my session) along with other outputs from the conference. It makes for really interesting browsing – being given an insight into the micro conversations at the conference that we can’t or don’t normally have access to. It also provides an interesting way to reflect on the shared viewpoints of the people at the conference – as well as highlighting the differences.

Proboscis designed a simple instruction card to be distributed with the StoryCubes to the delegates (see our StoryCube design services for details), who built up a ‘landscape’ of StoryCubes on a table in one of the conference’s public areas.

Why Don’t You…

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